Review: 'Fallen Legion+' (PC)

Review: 'Fallen Legion+' (PC) YUMMYYUMMYYUMMY

Previously on the PS systems, Fallen Legion+ has made it's way to the PC and is now available via Steam. While porting is much more common now, it's not often that a certain style (like here, side-scrolling) makes the jump.

In Fallen Legion+, you are Princess Cecille. Your country has a declining economy, your father just died leaving her in charge, and some military leader wants to take over. She must lead a crack team, fight (well, kinda – she has captured souls to do that), and make political decisions in lulls between battles. The story was a bit all-around at times, but the constant shifts in decisions and battles kept it going. I think it's cool that you kinda set where the story is going by the dialogue options you make – many games do this, but Fallen Legion+ manages to make that into an almost 'choose your own adventure' route. Not bad for a story, but could have done better.

You can tell that this was a Vita game first, and no where is this more clear than in the controls. With a keyboard, there's a lot of non-intuitive selections. But once you get over that hurdle, it almost becomes too easy. There isn't a lot of variance to the run-fight-run side scroller game type, so once you get the controls down, it plateaus and you can pretty much master it.

And that brings us into gameplay. This is a sidescroller filled with fights. Basically you can harness dead famous fighters and use them to fight for you as you go on your quests (don't think too much about that). Each one has different times between when they can attack again, so, instead of hacking and slashing your way across, you need to choose wisely on who to pick, who leads and who you should use. Any game where you have a limited amount of companions you need to do this, but here, it's way more critical. You need a right balance. Other than that, and as I said before, how you choose to take missions affects everything. I won't give anything away, but you can make things much difficult through choices that don't seem like it would turn that way at the time.

The word I give fights is 'hectic'. You run to an enemy, fight, run, fight, run, fight. It's almost like a board game with boss fights. I'm not against this style, but it does start to drag down because its the same type fight after fight.

I have to say though, I like the graphics. Backgrounds look painted, and it adds to the beauty. The characters themselves are 2D but highly detailed, giving a stark contrast. And attacks are graphics that look the same each time, but again, are detailed. It's not the usual anime style, and it does something different. Just be prepared for the character-background difference. It's pretty stark.

The music in the game should be familiar to anyone who has ever played a more Eastern-type game ever. It's light, frentic electronic rock that sounds like it's straight out of the 90's Pokemon show. Again, I'm not against it, and if the situation becomes more dangerous, it gets a bit lower key with pianos and things, but its fine. The sound isn't as good. Attacks all seem to sound the same even though they aren't, and player characters can get annoying. The Princess, when out of fighting,has her voice be ok. But in fighting, she does that annoying thing where she announces her attacks and randomly shouts things – her friends too. If it didn't have this, and either varied it or made it sound more normal, it would have been better. doesn't.

I though I was going to have some sort of frame rate issue, but I never did. There's a lot going on at once, and I was actually timing myself so I could say how long it took before it started getting framey – but it never did. Also, since this is the third or so platform its on, all the bugs seemed to have been worked out. No porting problems besides it still being obviously made for other systems. They did well.

Fallen Legion+ isn't the best game out there, but it's still a pretty solid game. I wish it got more varied, and that play types were more than running and fighting and talking. But it's challenging and fun, with characters who have viewpoints that actually make sense in that position. If you like the 'me and 3 others' fighting type games, this offers a new twist and you'll have fun with it. And even if not, it's challenging enough to be enjoyable.

Final Score: 8 out of 10

A copy of this game was provided for the purpose of review.

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